Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
79,533 players on Rust servers right now 11,830 servers online 3,721 with players on 259 fresh wipes in the last three hours Mars Colony LOCAL DEVELOPMENT: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Mars Colony LOCAL DEVELOPMENT

Offline Mars Colony LOCAL DEVELOPMENT is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,102, the top 70% of all ranked servers.
  • The current map has been up 19d 3h, since Saturday 10 October, 11:17 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,102ranktop 70%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Mars Colony LOCAL DEVELOPMENT

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,102 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
189 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
46 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
254 / 700

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Mars Colony LOCAL DEVELOPMENT wipe?

Too few wipes are recorded for Mars Colony LOCAL DEVELOPMENT to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 19 days 3 hours.

Tags and categories

Which Rust Live Stats filters and lists does Mars Colony LOCAL DEVELOPMENT show up in?

These are the Rust Live Stats lists Mars Colony LOCAL DEVELOPMENT fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Mars Colony LOCAL DEVELOPMENT?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Mars Colony LOCAL DEVELOPMENT publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Mars Colony LOCAL DEVELOPMENT right now?

Mars Colony LOCAL DEVELOPMENT is not online at the moment, having last been seen 13 days ago.

What position does Mars Colony LOCAL DEVELOPMENT hold among Rust servers?

Player hours over seven days put Mars Colony LOCAL DEVELOPMENT at #15,102, in the top 70% of all ranked servers.

Settings and map

What settings and rules does Mars Colony LOCAL DEVELOPMENT run?

The name Mars Colony LOCAL DEVELOPMENT carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

About the server

Where does Mars Colony LOCAL DEVELOPMENT sit geographically?

No region is published by Mars Colony LOCAL DEVELOPMENT. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 37.142.146.200:28115.

What Rust version is Mars Colony LOCAL DEVELOPMENT on?

Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Mars Colony LOCAL DEVELOPMENT, and is it online at the moment?

Mars Colony LOCAL DEVELOPMENT is currently offline, with its last appearance 13 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 October 2026.

Connecting

What is the way to connect to Mars Colony LOCAL DEVELOPMENT?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.142.146.200:28115.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.