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90,661 players on Rust servers right now 11,897 servers online 4,035 with players on 163 fresh wipes in the last three hours Hat's Plugin Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Hat's Plugin Development

Offline Hat's Plugin Development is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 23d 0h, since Sunday 4 October, 19:26 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,335ranktop 69%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Hat's Plugin Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
178 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
159 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
55 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Hat's Plugin Development?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does Hat's Plugin Development wipe, and at what times?

Hat's Plugin Development's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 23 days have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Hat's Plugin Development show up in?

The Rust Live Stats lists that include Hat's Plugin Development are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Hat's Plugin Development carry?

These are the tags Hat's Plugin Development makes public: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Hat's Plugin Development right now?

Hat's Plugin Development reads offline at the moment; the last sighting was 7 days 17 hours ago. The seven-day average for this server is 0 players.

Where does Hat's Plugin Development sit in the server rankings?

On player hours for the past seven days, Hat's Plugin Development sits at #15,335, inside the top 69% of ranked servers.

Rules and settings

What rules does Hat's Plugin Development enforce, and which settings does it use?

No gather rate appears in the name Hat's Plugin Development. The cap on a group is 50 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Which map is live on Hat's Plugin Development?

A procedural map of 1,000 with seed 1, generated by the game, runs on Hat's Plugin Development. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is Hat's Plugin Development hosted in?

There is no region from Hat's Plugin Development. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 37.148.220.87:28039.

What version of Rust is running on Hat's Plugin Development?

Hat's Plugin Development operates on Linux with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Hat's Plugin Development, and is it online at the moment?

At the time of this update, Hat's Plugin Development is down, last seen 7 days 17 hours ago. 3 of 168 hours were online in the last 7 full days, giving 2% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Hat's Plugin Development?

Enter client.connect 37.148.220.87:28039 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slots: 0.
ts50
Group limit Teams are capped at 50.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.