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69,565 players on Rust servers right now 11,733 servers online 3,618 with players on 128 fresh wipes in the last three hours Event Testing OT: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Event Testing OT

Offline Event Testing OT is not on the server list right now. The figures below are from when it was last seen, 41d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,498.
  • The current map has been up 63d 17h, since Tuesday 25 August, 18:48 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,498rankno region published
63d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Event Testing OT

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,498 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
178 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
150 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
46 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does Event Testing OT wipe?

Too few wipes are recorded for Event Testing OT to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 63 days 17 hours.

Lists and tags

Where does Event Testing OT appear in Rust Live Stats lists and filters?

On Rust Live Stats, Event Testing OT is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Event Testing OT?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2632 (Protocol): You need protocol 2632 on your game to get in; cs161125 (Build): This server runs game build 161125; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Event Testing OT publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Event Testing OT right now?

Event Testing OT reads offline at the moment; the last sighting was 41 days 23 hours ago.

Where does Event Testing OT sit in the server rankings?

Player hours over seven days put Event Testing OT at #15,498, in the top – of all ranked servers.

Map and rules

What rules does Event Testing OT enforce, and which settings does it use?

Nothing in the name of Event Testing OT states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Event Testing OT?

Event Testing OT uses a procedural map, which the game generates.

Server facts

Where does Event Testing OT sit geographically?

There is no region from Event Testing OT. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 37.148.220.87:28045.

What version of Rust is running on Event Testing OT?

Event Testing OT operates on Linux with Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Event Testing OT up now, and how steady is its uptime?

At the time of this update, Event Testing OT is down, last seen 41 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Event Testing OT?

Enter client.connect 37.148.220.87:28045 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2632
Protocol You need protocol 2632 on your game to get in.
cs161125
Build This server runs game build 161125.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.