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61,573 players on Rust servers right now 11,733 servers online 3,391 with players on 186 fresh wipes in the last three hours MadMappersReferenceBuilder: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MadMappersReferenceBuilder

Offline MadMappersReferenceBuilder is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 1d 15h, since Tuesday 27 October, 20:02 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,323ranktop 69%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MadMappersReferenceBuilder

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does MadMappersReferenceBuilder wipe?

Too few wipes are recorded for MadMappersReferenceBuilder to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 39 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does MadMappersReferenceBuilder show up in?

These are the Rust Live Stats lists MadMappersReferenceBuilder fits: Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on MadMappersReferenceBuilder?

These are the tags MadMappersReferenceBuilder makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs169414 (Build): The game build is 169414; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is MadMappersReferenceBuilder at the moment?

Last seen 39 hours ago, MadMappersReferenceBuilder is offline right now. Across the past week the average was 0 players.

Where does MadMappersReferenceBuilder sit in the server rankings?

On player hours for the past seven days, MadMappersReferenceBuilder sits at #15,323, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does MadMappersReferenceBuilder run?

Nothing in the name of MadMappersReferenceBuilder states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on MadMappersReferenceBuilder?

MadMappersReferenceBuilder uses a procedural map, which the game generates.

Server details

Where does MadMappersReferenceBuilder sit geographically?

Nothing on MadMappersReferenceBuilder states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 37.153.157.216:56972.

What version of Rust is running on MadMappersReferenceBuilder?

MadMappersReferenceBuilder operates on Windows with Rust network protocol 2635 and build 169414. Steam updates it for you, but your game needs the same protocol to join.

Is MadMappersReferenceBuilder up now, and how steady is its uptime?

At the time of this update, MadMappersReferenceBuilder is down, last seen 39 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. The first sighting by Rust Live Stats was on 27 October 2026.

Getting on

What is the way to connect to MadMappersReferenceBuilder?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.153.157.216:56972.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169414,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs169414
Build The game build is 169414.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.