The count
LiveLive coverage · EU
[GER] Rust Oase |Testserver|
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #7,156, the top 32% of all ranked servers, and #2003 in EU.
- The current map has been up 6d 8h, since Thursday 22 October, 16:24 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [GER] Rust Oase |Testserver|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,156 today
Rank
daily · 1 is bestTop 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 17h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 16:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Friday 16 October 2026, 12:58 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 1
Wipe
Wipe peaks at 3 players
Thursday 15 October 2026, 14:10 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Wednesday 14 October 2026, 13:46 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Saturday 3 October 2026, 18:36 UTC
- Peak
- 4
- Crowd
- halved by day 4
- Lasted
- 10.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 14:49 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [GER] Rust Oase |Testserver|?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
How often does [GER] Rust Oase |Testserver| wipe, and at what times?
The monthly force wipe is the only wipe [GER] Rust Oase |Testserver| takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 6 days 8 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and filters
Where does [GER] Rust Oase |Testserver| appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [GER] Rust Oase |Testserver| are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week it appears on the server list.
How should you read the tags on [GER] Rust Oase |Testserver|?
gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): Slots: 10; ts15 (Group limit): Each team holds 15 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): The server browser places this server under Europe: that is the tag list [GER] Rust Oase |Testserver| publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is [GER] Rust Oase |Testserver| at the moment?
0 of [GER] Rust Oase |Testserver|'s 10 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 11:00 UTC, averaging 1 players.
What position does [GER] Rust Oase |Testserver| hold among Rust servers?
Europe places [GER] Rust Oase |Testserver| at #2,003; overall it is #7,156, inside the top 32% of ranked servers, by seven-day player hours.
Map and rules
What rules does [GER] Rust Oase |Testserver| enforce, and which settings does it use?
Nothing in the name of [GER] Rust Oase |Testserver| states a gather rate. Group size tops out at 15 players. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [GER] Rust Oase |Testserver|?
Size 5,000, seed 1026445505: that is the procedural map the game generates for [GER] Rust Oase |Testserver|. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists 4800 Procedural Map.
Server details
Which region is [GER] Rust Oase |Testserver| hosted in?
By its own EU tag, [GER] Rust Oase |Testserver| sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 37.187.138.131:28024.
What is performance like on [GER] Rust Oase |Testserver|?
It never went below 130 server fps in the last 48 hours, averaging 159. It supported up to 48,121 entities, covering buildings, deployables and all other objects. The highest memory usage was 5,262 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [GER] Rust Oase |Testserver|?
[GER] Rust Oase |Testserver| operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [GER] Rust Oase |Testserver| stay online, and is it up right now?
At the time of this update, [GER] Rust Oase |Testserver| is live. About 3 days 11 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 29 September 2026.
Connecting
What is the way to connect to [GER] Rust Oase |Testserver|?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.187.138.131:28024. The server's website: https://discord.com/invite/4yUqwk97Ym.
