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42,149 players on Rust servers right now 11,631 servers online 3,041 with players on 95 fresh wipes in the last three hours veHost Server Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

veHost Server Test

Offline veHost Server Test is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 40 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,860, the top 61% of all ranked servers.
  • The current map has been up 25d 0h, since Saturday 3 October, 07:30 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 40 players

1/ 40players now 2% full
07-day averagepeak –
#13,860ranktop 61%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on veHost Server Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,860 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
124 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
131 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
57 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
32 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does veHost Server Test wipe?

The record holds too few of veHost Server Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 25 days.

Lists and tags

Which Rust Live Stats filters and lists does veHost Server Test show up in?

The Rust Live Stats lists that include veHost Server Test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on veHost Server Test carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which veHost Server Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is veHost Server Test at the moment?

veHost Server Test reads offline at the moment; the last sighting was 25 days ago.

What position does veHost Server Test hold among Rust servers?

Ranked by seven-day player hours, veHost Server Test is #13,860, placing it in the top 61% of ranked servers.

Rules and settings

What settings and rules does veHost Server Test run?

No gather rate appears in the name veHost Server Test. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on veHost Server Test?

The map on veHost Server Test is procedural, made by the game itself.

Server details

Where does veHost Server Test sit geographically?

Nothing on veHost Server Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 37.187.226.217:28015.

What Rust version is veHost Server Test on?

veHost Server Test operates on Linux with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

How reliable is veHost Server Test, and is it online at the moment?

veHost Server Test is currently offline, with its last appearance 25 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 3 October 2026.

How to join

What is the way to connect to veHost Server Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.187.226.217:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.