The count
Live coverage · Rust server
IWGamin - Test (Closed)
Offline IWGamin - Test (Closed) is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,699, the top 70% of all ranked servers.
- The current map has been up 30d 18h, since Sunday 27 September, 10:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IWGamin - Test (Closed)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,699 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 27 September 2026, 10:33 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on IWGamin - Test (Closed)?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
When does IWGamin - Test (Closed) wipe?
IWGamin - Test (Closed)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 30 days 18 hours have passed since this world was generated.
Lists and tags
Where does IWGamin - Test (Closed) appear in Rust Live Stats lists and filters?
On Rust Live Stats, IWGamin - Test (Closed) is listed under Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for IWGamin - Test (Closed) signify?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list IWGamin - Test (Closed) publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is IWGamin - Test (Closed) at the moment?
IWGamin - Test (Closed) reads offline at the moment; the last sighting was 27 days 6 hours ago.
Where does IWGamin - Test (Closed) sit in the server rankings?
Ranked by seven-day player hours, IWGamin - Test (Closed) is #16,699, placing it in the top 70% of ranked servers.
Settings and map
Which settings and rules are in force on IWGamin - Test (Closed)?
No gather rate appears in the name IWGamin - Test (Closed). No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is in use on IWGamin - Test (Closed)?
IWGamin - Test (Closed) runs a game-generated procedural map: size 3,500, seed 12345. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does IWGamin - Test (Closed) sit geographically?
No region is published by IWGamin - Test (Closed). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 37.200.44.225:28015 is its address.
What version of Rust is running on IWGamin - Test (Closed)?
IWGamin - Test (Closed) operates on Linux with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.
How reliable is IWGamin - Test (Closed), and is it online at the moment?
IWGamin - Test (Closed) is currently offline, with its last appearance 27 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 21 September 2026.
Connecting
How do you get onto IWGamin - Test (Closed)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.200.44.225:28015.