The count
Live coverage · Rust server
server_name
Offline server_name is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,266, the top 69% of all ranked servers.
- The current map has been up 12d 2h, since Saturday 17 October, 11:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,266 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 17 October 2026, 10:29 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 00:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 16:30 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at server_name?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
When does server_name wipe?
Wipes on server_name come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 12 days 2 hours have passed since this world was generated.
Lists and tags
Where does server_name appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists server_name fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on server_name carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list server_name publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on server_name?
server_name reads offline at the moment; the last sighting was 10 days 13 hours ago.
What position does server_name hold among Rust servers?
Player hours over seven days put server_name at #15,266, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on server_name?
Nothing in the name of server_name states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
About the server
What location is server_name in?
There is no region from server_name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 37.204.110.144:28015.
What version of Rust is running on server_name?
Rust network protocol 2634 and build 167781 on Windows is what server_name runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is server_name up now, and how steady is its uptime?
At the time of this update, server_name is down, last seen 10 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto server_name?
Enter client.connect 37.204.110.144:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.