Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
79,533 players on Rust servers right now 11,830 servers online 3,721 with players on 259 fresh wipes in the last three hours server_name: 0 players (offline) Updated every five minutes

Live coverage · Rust server

server_name

Offline server_name is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,266, the top 69% of all ranked servers.
  • The current map has been up 12d 2h, since Saturday 17 October, 11:55 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,266ranktop 69%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on server_name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,266 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep14 Oct17 Oct21 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
189 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
46 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
254 / 700

Quick answers

from the figures on this page

Wiping

What happens on wipe day at server_name?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

When does server_name wipe?

Wipes on server_name come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 12 days 2 hours have passed since this world was generated.

Lists and tags

Where does server_name appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists server_name fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on server_name carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list server_name publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on server_name?

server_name reads offline at the moment; the last sighting was 10 days 13 hours ago.

What position does server_name hold among Rust servers?

Player hours over seven days put server_name at #15,266, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on server_name?

Nothing in the name of server_name states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

About the server

What location is server_name in?

There is no region from server_name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 37.204.110.144:28015.

What version of Rust is running on server_name?

Rust network protocol 2634 and build 167781 on Windows is what server_name runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is server_name up now, and how steady is its uptime?

At the time of this update, server_name is down, last seen 10 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto server_name?

Enter client.connect 37.204.110.144:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.