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48,364 players on Rust servers right now 11,659 servers online 3,165 with players on 117 fresh wipes in the last three hours BTMServ: 1 players (offline) Updated every five minutes

Live coverage · Rust server

BTMServ

Offline BTMServ is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,017, the top 66% of all ranked servers.
  • The current map has been up 26d 11h, since Friday 2 October, 21:32 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
07-day averagepeak –
#15,017ranktop 66%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on BTMServ

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,017 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
167 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on BTMServ?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does BTMServ wipe, and at what times?

Too few wipes are recorded for BTMServ to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 11 hours.

Lists and tags

Where does BTMServ appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists BTMServ fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on BTMServ?

gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list BTMServ publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on BTMServ right now?

BTMServ reads offline at the moment; the last sighting was 26 days 11 hours ago.

Where does BTMServ sit in the server rankings?

On player hours for the past seven days, BTMServ sits at #15,017, inside the top 66% of ranked servers.

Map and rules

What rules does BTMServ enforce, and which settings does it use?

No gather rate appears in the name BTMServ. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for BTMServ?

BTMServ uses a procedural map, which the game generates.

About the server

What location is BTMServ in?

No region is published by BTMServ. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 37.214.57.17:28015 is its address.

What Rust version is BTMServ on?

Rust network protocol 2634 and build 166586 on Windows is what BTMServ runs. Steam updates it for you, but your game needs the same protocol to join.

Is BTMServ up now, and how steady is its uptime?

BTMServ is currently offline, with its last appearance 26 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 2 October 2026.

How to join

What is the way to connect to BTMServ?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.214.57.17:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players Slots: 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.