The count
Live coverage · Rust server
Offline Multiplayer Simulation
Offline Offline Multiplayer Simulation is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,405.
- The current map has been up 39d 12h, since Saturday 19 September, 08:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Offline Multiplayer Simulation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,405 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 19 September 2026, 08:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 13:53 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Offline Multiplayer Simulation?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
How often does Offline Multiplayer Simulation wipe, and at what times?
Offline Multiplayer Simulation's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 39 days 12 hours.
Tags and categories
Which Rust Live Stats filters and lists does Offline Multiplayer Simulation show up in?
These are the Rust Live Stats lists Offline Multiplayer Simulation fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Offline Multiplayer Simulation?
These are the tags Offline Multiplayer Simulation makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Offline Multiplayer Simulation at the moment?
Last seen 39 days 5 hours ago, Offline Multiplayer Simulation is offline right now.
How does Offline Multiplayer Simulation compare with other Rust servers in the rankings?
Player hours over seven days put Offline Multiplayer Simulation at #15,405, in the top – of all ranked servers.
Rules and settings
What rules does Offline Multiplayer Simulation enforce, and which settings does it use?
Nothing in the name of Offline Multiplayer Simulation states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on Offline Multiplayer Simulation?
The map on Offline Multiplayer Simulation is procedural, made by the game itself.
About the server
Which region is Offline Multiplayer Simulation hosted in?
No region is published by Offline Multiplayer Simulation. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 37.221.100.92:28015 is its address.
What Rust version is Offline Multiplayer Simulation on?
Offline Multiplayer Simulation operates on Windows with Rust network protocol 2633 and build 164530. Steam updates it for you, but your game needs the same protocol to join.
Is Offline Multiplayer Simulation up now, and how steady is its uptime?
As of now, Offline Multiplayer Simulation is offline; the last sighting was 39 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 17 September 2026.
How to join
What steps connect you to Offline Multiplayer Simulation?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.221.100.92:28015.