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79,944 players on Rust servers right now 11,805 servers online 3,786 with players on 105 fresh wipes in the last three hours Offline Multiplayer Simulation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Offline Multiplayer Simulation

Offline Offline Multiplayer Simulation is not on the server list right now. The figures below are from when it was last seen, 39d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,405.
  • The current map has been up 39d 12h, since Saturday 19 September, 08:18 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,405rankno region published
39d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Offline Multiplayer Simulation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,405 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
138 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
116 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
35 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Offline Multiplayer Simulation?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does Offline Multiplayer Simulation wipe, and at what times?

Offline Multiplayer Simulation's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 39 days 12 hours.

Tags and categories

Which Rust Live Stats filters and lists does Offline Multiplayer Simulation show up in?

These are the Rust Live Stats lists Offline Multiplayer Simulation fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Offline Multiplayer Simulation?

These are the tags Offline Multiplayer Simulation makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Offline Multiplayer Simulation at the moment?

Last seen 39 days 5 hours ago, Offline Multiplayer Simulation is offline right now.

How does Offline Multiplayer Simulation compare with other Rust servers in the rankings?

Player hours over seven days put Offline Multiplayer Simulation at #15,405, in the top – of all ranked servers.

Rules and settings

What rules does Offline Multiplayer Simulation enforce, and which settings does it use?

Nothing in the name of Offline Multiplayer Simulation states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on Offline Multiplayer Simulation?

The map on Offline Multiplayer Simulation is procedural, made by the game itself.

About the server

Which region is Offline Multiplayer Simulation hosted in?

No region is published by Offline Multiplayer Simulation. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 37.221.100.92:28015 is its address.

What Rust version is Offline Multiplayer Simulation on?

Offline Multiplayer Simulation operates on Windows with Rust network protocol 2633 and build 164530. Steam updates it for you, but your game needs the same protocol to join.

Is Offline Multiplayer Simulation up now, and how steady is its uptime?

As of now, Offline Multiplayer Simulation is offline; the last sighting was 39 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 17 September 2026.

How to join

What steps connect you to Offline Multiplayer Simulation?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.221.100.92:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.