The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,693, the top 62% of all ranked servers.
- The current map has been up 22d 1h, since Wednesday 7 October, 13:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,693 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does TEST wipe?
Too few wipes are recorded for TEST to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 22 days 1 hours.
Tags and filters
Where does TEST appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TEST are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which TEST publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on TEST?
TEST is not online at the moment, having last been seen 21 days 23 hours ago.
How does TEST compare with other Rust servers in the rankings?
Ranked by seven-day player hours, TEST is #13,693, placing it in the top 62% of ranked servers.
Rules and settings
What rules does TEST enforce, and which settings does it use?
The name TEST carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TEST?
The map on TEST is procedural, made by the game itself.
Server details
What location is TEST in?
No region is published by TEST. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 37.221.92.132:28015.
What Rust version is TEST on?
Rust network protocol 2634 and build 166652 on Windows is what TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TEST up now, and how steady is its uptime?
TEST is currently offline, with its last appearance 21 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 7 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto TEST?
Enter client.connect 37.221.92.132:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.