The count
Live coverage · Rust server
RDA's Rust - RE-1000-162v1
Offline RDA's Rust - RE-1000-162v1 is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,187.
- The current map has been up 50d 13h, since Tuesday 8 September, 19:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RDA's Rust - RE-1000-162v1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,187 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does RDA's Rust - RE-1000-162v1 wipe?
The record holds too few of RDA's Rust - RE-1000-162v1's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 50 days 13 hours.
Lists and tags
Which Rust Live Stats filters and lists does RDA's Rust - RE-1000-162v1 show up in?
The Rust Live Stats lists that include RDA's Rust - RE-1000-162v1 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RDA's Rust - RE-1000-162v1?
These are the tags RDA's Rust - RE-1000-162v1 makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is RDA's Rust - RE-1000-162v1 at the moment?
Last seen 45 days 16 hours ago, RDA's Rust - RE-1000-162v1 is offline right now.
What position does RDA's Rust - RE-1000-162v1 hold among Rust servers?
On player hours for the past seven days, RDA's Rust - RE-1000-162v1 sits at #15,187, inside the top – of ranked servers.
Settings and map
What rules does RDA's Rust - RE-1000-162v1 enforce, and which settings does it use?
Nothing in the name of RDA's Rust - RE-1000-162v1 states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on RDA's Rust - RE-1000-162v1?
A procedural map, generated by the game, runs on RDA's Rust - RE-1000-162v1.
About the server
Which region is RDA's Rust - RE-1000-162v1 hosted in?
No region is published by RDA's Rust - RE-1000-162v1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 37.228.233.212:28014.
What version of Rust is running on RDA's Rust - RE-1000-162v1?
RDA's Rust - RE-1000-162v1 operates on Linux with Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RDA's Rust - RE-1000-162v1, and is it online at the moment?
RDA's Rust - RE-1000-162v1 is currently offline, with its last appearance 45 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto RDA's Rust - RE-1000-162v1?
Enter client.connect 37.228.233.212:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.