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42,725 players on Rust servers right now 11,646 servers online 3,027 with players on 89 fresh wipes in the last three hours RDA's Rust - RE-1000-162v1: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RDA's Rust - RE-1000-162v1

Offline RDA's Rust - RE-1000-162v1 is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,187.
  • The current map has been up 50d 13h, since Tuesday 8 September, 19:03 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,187rankno region published
50d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RDA's Rust - RE-1000-162v1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,187 today

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
125 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
46 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does RDA's Rust - RE-1000-162v1 wipe?

The record holds too few of RDA's Rust - RE-1000-162v1's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 50 days 13 hours.

Lists and tags

Which Rust Live Stats filters and lists does RDA's Rust - RE-1000-162v1 show up in?

The Rust Live Stats lists that include RDA's Rust - RE-1000-162v1 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RDA's Rust - RE-1000-162v1?

These are the tags RDA's Rust - RE-1000-162v1 makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is RDA's Rust - RE-1000-162v1 at the moment?

Last seen 45 days 16 hours ago, RDA's Rust - RE-1000-162v1 is offline right now.

What position does RDA's Rust - RE-1000-162v1 hold among Rust servers?

On player hours for the past seven days, RDA's Rust - RE-1000-162v1 sits at #15,187, inside the top – of ranked servers.

Settings and map

What rules does RDA's Rust - RE-1000-162v1 enforce, and which settings does it use?

Nothing in the name of RDA's Rust - RE-1000-162v1 states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on RDA's Rust - RE-1000-162v1?

A procedural map, generated by the game, runs on RDA's Rust - RE-1000-162v1.

About the server

Which region is RDA's Rust - RE-1000-162v1 hosted in?

No region is published by RDA's Rust - RE-1000-162v1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 37.228.233.212:28014.

What version of Rust is running on RDA's Rust - RE-1000-162v1?

RDA's Rust - RE-1000-162v1 operates on Linux with Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RDA's Rust - RE-1000-162v1, and is it online at the moment?

RDA's Rust - RE-1000-162v1 is currently offline, with its last appearance 45 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto RDA's Rust - RE-1000-162v1?

Enter client.connect 37.228.233.212:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.