The count
LiveLive coverage · Rust server
Rustlandia Test
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,205, the top 55% of all ranked servers.
- The current map has been up 10d 21h, since Sunday 18 October, 12:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rustlandia Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,205 today
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Rustlandia Test wipe?
Too few wipes are recorded for Rustlandia Test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 10 days 21 hours.
Tags and filters
Where does Rustlandia Test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Rustlandia Test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on Rustlandia Test carry?
These are the tags Rustlandia Test makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Rustlandia Test?
0 of Rustlandia Test's 10 slots are filled right now. Peak over the past week: 1. Average: 0 players.
What position does Rustlandia Test hold among Rust servers?
Ranked by seven-day player hours, Rustlandia Test is #12,205, placing it in the top 55% of ranked servers.
Map and rules
What rules does Rustlandia Test enforce, and which settings does it use?
Nothing in the name of Rustlandia Test states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on Rustlandia Test?
Size 2,000, seed 543622: that is the procedural map the game generates for Rustlandia Test. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is Rustlandia Test hosted in?
No region is published by Rustlandia Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 37.230.210.222:28015.
Is performance on Rustlandia Test steady?
Server fps averaged 191 over the last 48 hours, with a low of 114. Buildings, deployables and everything else in the world added up to a maximum of 15,737 entities. Up to 1,865 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Rustlandia Test?
Rust network protocol 2635 and build 168909 on Windows is what Rustlandia Test runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Rustlandia Test, and is it online at the moment?
Right now Rustlandia Test is online. The uptime it reports puts the last restart at about 2 days 17 hours ago. 165 of 168 hours were online in the last 7 full days, giving 98% uptime. Rust Live Stats has tracked it since 18 October 2026.
How to join
What is the way to connect to Rustlandia Test?
Enter client.connect 37.230.210.222:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.