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101,584 players on Rust servers right now 11,894 servers online 3,939 with players on 404 fresh wipes in the last three hours A Rust Server: 0 players on now Updated every five minutes

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A Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,269, the top 50% of all ranked servers.
  • The current map has been up 6d 5h, since Friday 23 October, 11:43 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#11,269ranktop 50%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Rust Server

Players

AveragePeak
0123415:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,269 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
2.7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
13.2 days
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.9 days
Players before
1

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
230 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on A Rust Server?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does A Rust Server wipe?

A Rust Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 5 hours.

Tags and categories

Where does A Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Rust Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Rust Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; modded (Modded): The game changes here through plugins or settings, so it is Modded, which A Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on A Rust Server right now?

0 of A Rust Server's 40 slots are filled right now. The seven-day average is 0 players, with a peak of 1.

What position does A Rust Server hold among Rust servers?

Player hours over seven days put A Rust Server at #11,269, in the top 50% of all ranked servers.

Rules and settings

What settings and rules does A Rust Server run?

Nothing in the name of A Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on A Rust Server?

A Rust Server runs a game-generated procedural map: size 1,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Micro Rust.

Server details

Where does A Rust Server sit geographically?

Nothing on A Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 37.230.228.133:28300.

What is performance like on A Rust Server?

It never went below 30 server fps in the last 48 hours, averaging 30. It supported up to 4,006 entities, covering buildings, deployables and all other objects. Up to 833 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is A Rust Server on?

The setup on A Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Rust Server up now, and how steady is its uptime?

A Rust Server is up and running at this moment. Based on the uptime it reports, the last restart was about 40 minutes ago. It was online for 5 of 168 hours in the last 7 full days, or 3% of the time. The first sighting by Rust Live Stats was on 14 September 2026.

How to join

What steps connect you to A Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.230.228.133:28300.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y,modded

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players The slot count is 40.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.
modded
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.