The count
Live coverage · Rust server
RUST PARTY NETWORK [LOCAL TEST]
Offline RUST PARTY NETWORK [LOCAL TEST] is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,939, the top 63% of all ranked servers.
- The current map has been up 9d 21h, since Saturday 17 October, 23:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST PARTY NETWORK [LOCAL TEST]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,939 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does RUST PARTY NETWORK [LOCAL TEST] wipe?
Too few wipes are recorded for RUST PARTY NETWORK [LOCAL TEST] to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 9 days 21 hours.
Lists and tags
Which Rust Live Stats filters and lists does RUST PARTY NETWORK [LOCAL TEST] show up in?
These are the Rust Live Stats lists RUST PARTY NETWORK [LOCAL TEST] fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for RUST PARTY NETWORK [LOCAL TEST] signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which RUST PARTY NETWORK [LOCAL TEST] publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on RUST PARTY NETWORK [LOCAL TEST]?
Last seen 8 days 10 hours ago, RUST PARTY NETWORK [LOCAL TEST] is offline right now.
Where does RUST PARTY NETWORK [LOCAL TEST] sit in the server rankings?
On player hours for the past seven days, RUST PARTY NETWORK [LOCAL TEST] sits at #13,939, inside the top 63% of ranked servers.
Rules and settings
Which settings and rules are in force on RUST PARTY NETWORK [LOCAL TEST]?
No gather rate appears in the name RUST PARTY NETWORK [LOCAL TEST]. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RUST PARTY NETWORK [LOCAL TEST]?
RUST PARTY NETWORK [LOCAL TEST] uses a procedural map, which the game generates.
Server facts
Where does RUST PARTY NETWORK [LOCAL TEST] sit geographically?
Nothing on RUST PARTY NETWORK [LOCAL TEST] states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 37.31.128.69:28015.
What Rust version is RUST PARTY NETWORK [LOCAL TEST] on?
RUST PARTY NETWORK [LOCAL TEST] operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RUST PARTY NETWORK [LOCAL TEST] up now, and how steady is its uptime?
At the time of this update, RUST PARTY NETWORK [LOCAL TEST] is down, last seen 8 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to RUST PARTY NETWORK [LOCAL TEST]?
Enter client.connect 37.31.128.69:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.