The count
Live coverage · Rust server
testserver
Offline testserver is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,351, the top 61% of all ranked servers.
- The current map has been up 21d 15h, since Wednesday 7 October, 14:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,351 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does testserver wipe, and at what times?
Too few wipes are recorded for testserver to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 21 days 15 hours.
Tags and categories
Where does testserver appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include testserver are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on testserver?
These are the tags testserver makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts5 (Group limit): Each team holds 5 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is testserver at the moment?
testserver reads offline at the moment; the last sighting was 16 days 15 hours ago.
How does testserver compare with other Rust servers in the rankings?
Ranked by seven-day player hours, testserver is #13,351, placing it in the top 61% of ranked servers.
Map and rules
What rules does testserver enforce, and which settings does it use?
The name testserver carries no gather rate. Group size tops out at 5 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on testserver?
The map on testserver is procedural, made by the game itself.
About the server
Where does testserver sit geographically?
There is no region from testserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 37.37.139.160:28015 is its address.
What version of Rust is running on testserver?
testserver operates on Windows with Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.
Is testserver up now, and how steady is its uptime?
At the time of this update, testserver is down, last seen 16 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 12 October 2026.
Getting on
What steps connect you to testserver?
Enter client.connect 37.37.139.160:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.