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43,541 players on Rust servers right now 11,644 servers online 3,049 with players on 97 fresh wipes in the last three hours TroubleChute: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TroubleChute

Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,905, the top 60% of all ranked servers.
  • The current map has been up 51d 15h, since Monday 7 September, 17:13 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,905ranktop 60%
51d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on TroubleChute

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,905 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
103 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
151 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does TroubleChute wipe?

Too few wipes are recorded for TroubleChute to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 51 days 15 hours.

Tags and filters

Where does TroubleChute appear in Rust Live Stats lists and filters?

On Rust Live Stats, TroubleChute is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on TroubleChute carry?

These are the tags TroubleChute makes public: gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is TroubleChute at the moment?

TroubleChute reads offline at the moment; the last sighting was 37 days 11 hours ago.

How does TroubleChute compare with other Rust servers in the rankings?

Ranked by seven-day player hours, TroubleChute is #13,905, placing it in the top 60% of ranked servers.

Rules and settings

What rules does TroubleChute enforce, and which settings does it use?

Nothing in the name of TroubleChute states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on TroubleChute?

A procedural map, generated by the game, runs on TroubleChute.

Server details

Which region is TroubleChute hosted in?

Nothing on TroubleChute states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 37.73.7.195:28015.

What version of Rust is running on TroubleChute?

Rust network protocol 2633 and build 163207 on Windows is what TroubleChute runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TroubleChute stay online, and is it up right now?

TroubleChute is currently offline, with its last appearance 37 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 21 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto TroubleChute?

Enter client.connect 37.73.7.195:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.