The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 5h ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,382, the top 29% of all ranked servers.
- The current map has been up 2d 6h, since Monday 26 October, 18:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,382 today
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does ServerName wipe?
Too few wipes are recorded for ServerName to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 2 days 6 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does ServerName show up in?
On Rust Live Stats, ServerName is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for ServerName signify?
These are the tags ServerName makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is ServerName at the moment?
ServerName reads offline at the moment; the last sighting was 5 hours ago. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 18:00 UTC, averaging 1 players.
Where does ServerName sit in the server rankings?
Player hours over seven days put ServerName at #6,382, in the top 29% of all ranked servers.
Map and rules
What settings and rules does ServerName run?
Nothing in the name of ServerName states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for ServerName?
The map on ServerName is procedural, made by the game itself.
About the server
Where does ServerName sit geographically?
There is no region from ServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 37.78.6.206:28015.
What version of Rust is running on ServerName?
ServerName operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is ServerName, and is it online at the moment?
ServerName is currently offline, with its last appearance 5 hours ago. 18 of 48 hours were online in the last 2 full days, giving 38% uptime. On 26 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to ServerName?
Enter client.connect 37.78.6.206:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.