Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
75,694 players on Rust servers right now 11,824 servers online 3,728 with players on 230 fresh wipes in the last three hours AOLP - PrivateVE: 0 players (offline) Updated every five minutes

Live coverage · Rust server

AOLP - PrivateVE

Offline AOLP - PrivateVE is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,954, the top 71% of all ranked servers.
  • The current map has been up 54d 16h, since Friday 4 September, 21:47 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#16,954ranktop 71%
54d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on AOLP - PrivateVE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,954 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
195 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
282 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
30 / 1000

Quick answers

from the figures on this page

Wipe days

How often does AOLP - PrivateVE wipe, and at what times?

AOLP - PrivateVE's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 54 days 16 hours.

Tags and filters

Where does AOLP - PrivateVE appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists AOLP - PrivateVE fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on AOLP - PrivateVE?

These are the tags AOLP - PrivateVE makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on AOLP - PrivateVE?

AOLP - PrivateVE is not online at the moment, having last been seen 31 days 4 hours ago.

What position does AOLP - PrivateVE hold among Rust servers?

Ranked by seven-day player hours, AOLP - PrivateVE is #16,954, placing it in the top 71% of ranked servers.

Map and rules

What settings and rules does AOLP - PrivateVE run?

The name AOLP - PrivateVE carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on AOLP - PrivateVE?

A procedural map of 4,500 with seed 172711289, generated by the game, runs on AOLP - PrivateVE. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is AOLP - PrivateVE in?

Nothing on AOLP - PrivateVE states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 38.43.5.23:28015 is its address.

What version of Rust is running on AOLP - PrivateVE?

The setup on AOLP - PrivateVE is Rust network protocol 2633 and build 163794 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does AOLP - PrivateVE stay online, and is it up right now?

AOLP - PrivateVE is currently offline, with its last appearance 31 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to AOLP - PrivateVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.43.5.23:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.