Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
97,045 players on Rust servers right now 11,869 servers online 3,902 with players on 396 fresh wipes in the last three hours RustDev release test (local only): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustDev release test (local only)

Offline RustDev release test (local only) is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,782, the top 57% of all ranked servers.
  • The current map has been up 24d 19h, since Sunday 4 October, 20:38 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#12,782ranktop 57%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RustDev release test (local only)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,782 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
161 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
246 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on RustDev release test (local only)?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

How often does RustDev release test (local only) wipe, and at what times?

Wipes on RustDev release test (local only) come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 19 hours have passed since this world was generated.

Lists and tags

Where does RustDev release test (local only) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RustDev release test (local only) are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for RustDev release test (local only) signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which RustDev release test (local only) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on RustDev release test (local only)?

Last seen 2 days 21 hours ago, RustDev release test (local only) is offline right now. The seven-day average is 0 players, with a peak of 1.

What position does RustDev release test (local only) hold among Rust servers?

On player hours for the past seven days, RustDev release test (local only) sits at #12,782, inside the top 57% of ranked servers.

Map and rules

What rules does RustDev release test (local only) enforce, and which settings does it use?

Nothing in the name of RustDev release test (local only) states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RustDev release test (local only)?

A procedural map, generated by the game, runs on RustDev release test (local only).

Server facts

What location is RustDev release test (local only) in?

Nothing on RustDev release test (local only) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 38.64.18.124:28015 is its address.

What Rust version is RustDev release test (local only) on?

The setup on RustDev release test (local only) is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RustDev release test (local only), and is it online at the moment?

At the time of this update, RustDev release test (local only) is down, last seen 2 days 21 hours ago. It was online for 35 of 168 hours in the last 7 full days, or 21% of the time. On 16 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto RustDev release test (local only)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.64.18.124:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.