The count
Live coverage · Rust server
RustDev release-2 test (local only)
Offline RustDev release-2 test (local only) is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,344, the top 69% of all ranked servers.
- The current map has been up 17d 18h, since Sunday 11 October, 20:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustDev release-2 test (local only)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,344 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 20 October 2026, 23:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 20 October 2026, 01:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at RustDev release-2 test (local only)?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
How often does RustDev release-2 test (local only) wipe, and at what times?
RustDev release-2 test (local only)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 17 days 18 hours have passed since this world was generated.
Lists and tags
Where does RustDev release-2 test (local only) appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustDev release-2 test (local only) fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on RustDev release-2 test (local only)?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which RustDev release-2 test (local only) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is RustDev release-2 test (local only) at the moment?
RustDev release-2 test (local only) is not online at the moment, having last been seen 4 days 14 hours ago. Averaged over seven days: 0 players.
What position does RustDev release-2 test (local only) hold among Rust servers?
On player hours for the past seven days, RustDev release-2 test (local only) sits at #15,344, inside the top 69% of ranked servers.
Settings and map
What rules does RustDev release-2 test (local only) enforce, and which settings does it use?
The name RustDev release-2 test (local only) carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RustDev release-2 test (local only)?
RustDev release-2 test (local only) uses a procedural map, which the game generates.
About the server
What location is RustDev release-2 test (local only) in?
Nothing on RustDev release-2 test (local only) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 38.64.18.124:28415.
What version of Rust is running on RustDev release-2 test (local only)?
The setup on RustDev release-2 test (local only) is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RustDev release-2 test (local only), and is it online at the moment?
As of now, RustDev release-2 test (local only) is offline; the last sighting was 4 days 14 hours ago. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. On 16 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto RustDev release-2 test (local only)?
Enter client.connect 38.64.18.124:28415 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.