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90,153 players on Rust servers right now 11,869 servers online 3,832 with players on 374 fresh wipes in the last three hours RustDev release-2 test (local only): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustDev release-2 test (local only)

Offline RustDev release-2 test (local only) is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers.
  • The current map has been up 17d 18h, since Sunday 11 October, 20:46 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,344ranktop 69%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustDev release-2 test (local only)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
186 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
179 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
91 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
284 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
236 / 700

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustDev release-2 test (local only)?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does RustDev release-2 test (local only) wipe, and at what times?

RustDev release-2 test (local only)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 17 days 18 hours have passed since this world was generated.

Lists and tags

Where does RustDev release-2 test (local only) appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustDev release-2 test (local only) fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on RustDev release-2 test (local only)?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which RustDev release-2 test (local only) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is RustDev release-2 test (local only) at the moment?

RustDev release-2 test (local only) is not online at the moment, having last been seen 4 days 14 hours ago. Averaged over seven days: 0 players.

What position does RustDev release-2 test (local only) hold among Rust servers?

On player hours for the past seven days, RustDev release-2 test (local only) sits at #15,344, inside the top 69% of ranked servers.

Settings and map

What rules does RustDev release-2 test (local only) enforce, and which settings does it use?

The name RustDev release-2 test (local only) carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RustDev release-2 test (local only)?

RustDev release-2 test (local only) uses a procedural map, which the game generates.

About the server

What location is RustDev release-2 test (local only) in?

Nothing on RustDev release-2 test (local only) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 38.64.18.124:28415.

What version of Rust is running on RustDev release-2 test (local only)?

The setup on RustDev release-2 test (local only) is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RustDev release-2 test (local only), and is it online at the moment?

As of now, RustDev release-2 test (local only) is offline; the last sighting was 4 days 14 hours ago. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. On 16 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto RustDev release-2 test (local only)?

Enter client.connect 38.64.18.124:28415 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.