The count
Live coverage · Rust server
RustDev release-3 test (local only)
Offline RustDev release-3 test (local only) is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 17d 18h, since Sunday 11 October, 20:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustDev release-3 test (local only)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RustDev release-3 test (local only) wipe, and at what times?
Too few wipes are recorded for RustDev release-3 test (local only) to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 17 days 18 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does RustDev release-3 test (local only) show up in?
The Rust Live Stats lists that include RustDev release-3 test (local only) are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RustDev release-3 test (local only) carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RustDev release-3 test (local only) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is RustDev release-3 test (local only) at the moment?
Last seen 7 days ago, RustDev release-3 test (local only) is offline right now. The seven-day average for this server is 0 players.
How does RustDev release-3 test (local only) compare with other Rust servers in the rankings?
On player hours for the past seven days, RustDev release-3 test (local only) sits at #15,335, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on RustDev release-3 test (local only)?
The name RustDev release-3 test (local only) carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustDev release-3 test (local only)?
A procedural map, generated by the game, runs on RustDev release-3 test (local only).
Server facts
Where does RustDev release-3 test (local only) sit geographically?
Nothing on RustDev release-3 test (local only) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 38.64.18.124:28515.
What Rust version is RustDev release-3 test (local only) on?
The setup on RustDev release-3 test (local only) is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustDev release-3 test (local only) up now, and how steady is its uptime?
At the time of this update, RustDev release-3 test (local only) is down, last seen 7 days ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. Rust Live Stats has tracked it since 17 October 2026.
How to join
What is the way to connect to RustDev release-3 test (local only)?
Enter client.connect 38.64.18.124:28515 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.