Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
49,738 players on Rust servers right now 11,679 servers online 3,164 with players on 118 fresh wipes in the last three hours RustDev release test (local only): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustDev release test (local only)

Offline RustDev release test (local only) is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 24d 12h, since Sunday 4 October, 20:38 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,335ranktop 69%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustDev release test (local only)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
115 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
57 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does RustDev release test (local only) wipe, and at what times?

RustDev release test (local only)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 24 days 12 hours.

Tags and filters

Which Rust Live Stats filters and lists does RustDev release test (local only) show up in?

These are the Rust Live Stats lists RustDev release test (local only) fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for RustDev release test (local only) signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RustDev release test (local only) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is RustDev release test (local only) at the moment?

RustDev release test (local only) is not online at the moment, having last been seen 34 hours ago. Across the past week the average was 0 players.

What position does RustDev release test (local only) hold among Rust servers?

Player hours over seven days put RustDev release test (local only) at #15,335, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on RustDev release test (local only)?

No gather rate appears in the name RustDev release test (local only). Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on RustDev release test (local only)?

RustDev release test (local only) uses a procedural map, which the game generates.

About the server

Where does RustDev release test (local only) sit geographically?

No region is published by RustDev release test (local only). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 38.64.18.70:28015 is its address.

What Rust version is RustDev release test (local only) on?

RustDev release test (local only) operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RustDev release test (local only), and is it online at the moment?

RustDev release test (local only) is currently offline, with its last appearance 34 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. The first sighting by Rust Live Stats was on 27 October 2026.

Connecting

What is the way to connect to RustDev release test (local only)?

Enter client.connect 38.64.18.70:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.