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67,745 players on Rust servers right now 11,776 servers online 3,535 with players on 197 fresh wipes in the last three hours RustDev release test (local only): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustDev release test (local only)

Offline RustDev release test (local only) is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,137, the top 70% of all ranked servers.
  • The current map has been up 24d 15h, since Sunday 4 October, 20:38 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,137ranktop 70%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustDev release test (local only)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,137 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
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16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does RustDev release test (local only) wipe?

The record holds too few of RustDev release test (local only)'s wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 15 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does RustDev release test (local only) show up in?

The Rust Live Stats lists that include RustDev release test (local only) are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on RustDev release test (local only) carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which RustDev release test (local only) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on RustDev release test (local only) right now?

RustDev release test (local only) reads offline at the moment; the last sighting was 13 days 9 hours ago.

Where does RustDev release test (local only) sit in the server rankings?

Player hours over seven days put RustDev release test (local only) at #15,137, in the top 70% of all ranked servers.

Settings and map

What settings and rules does RustDev release test (local only) run?

No gather rate appears in the name RustDev release test (local only). Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RustDev release test (local only)?

The map on RustDev release test (local only) is procedural, made by the game itself.

About the server

Where does RustDev release test (local only) sit geographically?

No region is published by RustDev release test (local only). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 38.64.19.109:28015.

What Rust version is RustDev release test (local only) on?

Rust network protocol 2634 and build 167781 on Windows is what RustDev release test (local only) runs. To join, your game must use the same protocol; Steam handles the update for you.

Is RustDev release test (local only) up now, and how steady is its uptime?

At the time of this update, RustDev release test (local only) is down, last seen 13 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 10 October 2026.

Getting on

What steps connect you to RustDev release test (local only)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.64.19.109:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.