The count
Live coverage · Rust server
RustDev release-2 test (local only)
Offline RustDev release-2 test (local only) is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,125, the top 70% of all ranked servers.
- The current map has been up 18d 9h, since Sunday 11 October, 20:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustDev release-2 test (local only)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,125 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 12 October 2026, 00:49 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustDev release-2 test (local only)?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
When does RustDev release-2 test (local only) wipe?
RustDev release-2 test (local only)'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 18 days 9 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does RustDev release-2 test (local only) show up in?
On Rust Live Stats, RustDev release-2 test (local only) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustDev release-2 test (local only)?
These are the tags RustDev release-2 test (local only) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is RustDev release-2 test (local only) at the moment?
RustDev release-2 test (local only) reads offline at the moment; the last sighting was 14 days 5 hours ago.
What position does RustDev release-2 test (local only) hold among Rust servers?
On player hours for the past seven days, RustDev release-2 test (local only) sits at #15,125, inside the top 70% of ranked servers.
Rules and settings
Which settings and rules are in force on RustDev release-2 test (local only)?
Nothing in the name of RustDev release-2 test (local only) states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustDev release-2 test (local only)?
RustDev release-2 test (local only) uses a procedural map, which the game generates.
About the server
Where does RustDev release-2 test (local only) sit geographically?
No region is published by RustDev release-2 test (local only). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 38.64.19.109:28415 is its address.
What Rust version is RustDev release-2 test (local only) on?
The setup on RustDev release-2 test (local only) is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is RustDev release-2 test (local only) up now, and how steady is its uptime?
As of now, RustDev release-2 test (local only) is offline; the last sighting was 14 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 11 October 2026.
How to join
What steps connect you to RustDev release-2 test (local only)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.64.19.109:28415.