Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
39,661 players on Rust servers right now 11,593 servers online 2,860 with players on 129 fresh wipes in the last three hours RustDev release-2 test (local only): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustDev release-2 test (local only)

Offline RustDev release-2 test (local only) is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,125, the top 70% of all ranked servers.
  • The current map has been up 18d 9h, since Sunday 11 October, 20:46 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,125ranktop 70%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustDev release-2 test (local only)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,125 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
43 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
42 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RustDev release-2 test (local only)?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

When does RustDev release-2 test (local only) wipe?

RustDev release-2 test (local only)'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 18 days 9 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does RustDev release-2 test (local only) show up in?

On Rust Live Stats, RustDev release-2 test (local only) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustDev release-2 test (local only)?

These are the tags RustDev release-2 test (local only) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is RustDev release-2 test (local only) at the moment?

RustDev release-2 test (local only) reads offline at the moment; the last sighting was 14 days 5 hours ago.

What position does RustDev release-2 test (local only) hold among Rust servers?

On player hours for the past seven days, RustDev release-2 test (local only) sits at #15,125, inside the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on RustDev release-2 test (local only)?

Nothing in the name of RustDev release-2 test (local only) states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RustDev release-2 test (local only)?

RustDev release-2 test (local only) uses a procedural map, which the game generates.

About the server

Where does RustDev release-2 test (local only) sit geographically?

No region is published by RustDev release-2 test (local only). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 38.64.19.109:28415 is its address.

What Rust version is RustDev release-2 test (local only) on?

The setup on RustDev release-2 test (local only) is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is RustDev release-2 test (local only) up now, and how steady is its uptime?

As of now, RustDev release-2 test (local only) is offline; the last sighting was 14 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 11 October 2026.

How to join

What steps connect you to RustDev release-2 test (local only)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.64.19.109:28415.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.