The count
Live coverage · Rust server
RustDev release test (local only)
Offline RustDev release test (local only) is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,800, the top 72% of all ranked servers.
- The current map has been up 25d 4h, since Sunday 4 October, 20:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustDev release test (local only)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,800 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RustDev release test (local only) wipe, and at what times?
RustDev release test (local only)'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 4 hours.
Lists and tags
Which Rust Live Stats filters and lists does RustDev release test (local only) show up in?
The Rust Live Stats lists that include RustDev release test (local only) are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for RustDev release test (local only) signify?
These are the tags RustDev release test (local only) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on RustDev release test (local only)?
RustDev release test (local only) reads offline at the moment; the last sighting was 19 days 21 hours ago.
How does RustDev release test (local only) compare with other Rust servers in the rankings?
Player hours over seven days put RustDev release test (local only) at #15,800, in the top 72% of all ranked servers.
Map and rules
What rules does RustDev release test (local only) enforce, and which settings does it use?
The name RustDev release test (local only) carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustDev release test (local only)?
The map on RustDev release test (local only) is procedural, made by the game itself.
Server details
Which region is RustDev release test (local only) hosted in?
Nothing on RustDev release test (local only) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 38.64.19.137:28015.
What Rust version is RustDev release test (local only) on?
The setup on RustDev release test (local only) is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is RustDev release test (local only) up now, and how steady is its uptime?
As of now, RustDev release test (local only) is offline; the last sighting was 19 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 4 October 2026.
Getting on
What steps connect you to RustDev release test (local only)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.64.19.137:28015.