Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
60,571 players on Rust servers right now 11,704 servers online 3,281 with players on 172 fresh wipes in the last three hours RustDev staging test (local only): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustDev staging test (local only)

Offline RustDev staging test (local only) is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,962, the top 71% of all ranked servers.
  • The current map has been up 25d 3h, since Sunday 4 October, 20:49 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,962ranktop 71%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustDev staging test (local only)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,962 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
46 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
188 / 215

Quick answers

from the figures on this page

Wipe schedule

On what timetable does RustDev staging test (local only) wipe?

RustDev staging test (local only)'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 3 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does RustDev staging test (local only) show up in?

On Rust Live Stats, RustDev staging test (local only) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on RustDev staging test (local only) carry?

These are the tags RustDev staging test (local only) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166655 (Build): The game build is 166655; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on RustDev staging test (local only) right now?

RustDev staging test (local only) is not online at the moment, having last been seen 25 days 3 hours ago.

Where does RustDev staging test (local only) sit in the server rankings?

Player hours over seven days put RustDev staging test (local only) at #15,962, in the top 71% of all ranked servers.

Rules and settings

What settings and rules does RustDev staging test (local only) run?

No gather rate appears in the name RustDev staging test (local only). No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on RustDev staging test (local only)?

RustDev staging test (local only) uses a procedural map, which the game generates.

Server facts

Where does RustDev staging test (local only) sit geographically?

No region is published by RustDev staging test (local only). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 38.64.19.137:28115.

What version of Rust is running on RustDev staging test (local only)?

Rust network protocol 2634 and build 166655 on Windows is what RustDev staging test (local only) runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RustDev staging test (local only), and is it online at the moment?

RustDev staging test (local only) is currently offline, with its last appearance 25 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to RustDev staging test (local only)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.64.19.137:28115.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166655
Build The game build is 166655.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.