The count
LiveLive coverage · Rust server
Rust RP Test Server
Key points
- 1 of ? players are on now.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,620, the top 39% of all ranked servers.
- The current map has been up 126d 1h, since Thursday 25 June, 16:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust RP Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,620 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 17 October 2026, 12:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 16 October 2026, 14:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Sunday 11 October 2026, 22:59 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 4.6 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 17:59 UTC FW
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 23:28 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 00:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 02:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Rust RP Test Server?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
On what timetable does Rust RP Test Server wipe?
Wipes on Rust RP Test Server come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 126 days 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does Rust RP Test Server show up in?
The Rust Live Stats lists that include Rust RP Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Rust RP Test Server carry?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list Rust RP Test Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Rust RP Test Server?
1 players are on Rust RP Test Server at the moment. Peak over the past week: 2. Average: 0 players. Between now and 48 hours back, 16:00 UTC drew the most players, 1 on average.
How does Rust RP Test Server compare with other Rust servers in the rankings?
Player hours over seven days put Rust RP Test Server at #8,620, in the top 39% of all ranked servers.
Map and rules
What settings and rules does Rust RP Test Server run?
The name Rust RP Test Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
About the server
What location is Rust RP Test Server in?
No region is published by Rust RP Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 40.160.19.130:29015 is its address.
What Rust version is Rust RP Test Server on?
The setup on Rust RP Test Server is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is Rust RP Test Server up now, and how steady is its uptime?
Rust RP Test Server is up and running at this moment. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Rust RP Test Server?
Enter client.connect 40.160.19.130:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.