The count
Live coverage · NA · us2
[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Offline [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,341, the top 69% of all ranked servers, and #1513 in NA.
- The current map has been up 11d 9h, since Saturday 17 October, 21:23 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA]128Hz|phrinj|PVP/RP|Vanilla+
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,341 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 12h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 17 October 2026, 17:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 16 October 2026, 20:53 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 13:32 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 01:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 5.5 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 7 October 2026, 16:58 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 5 October 2026, 15:23 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 4 October 2026, 09:56 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 4 October 2026, 01:36 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Show 5 earlier wipes
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 05:43 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:14 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 11:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 10:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Friday 25 September 2026, 09:04 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
How often does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe, and at what times?
The monthly force wipe is the only wipe [SEA]128Hz|phrinj|PVP/RP|Vanilla+ takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 11 days 9 hours have passed since this world was generated. Its tags give wipes as monthly.
Tags and filters
Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [SEA]128Hz|phrinj|PVP/RP|Vanilla+ are Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the tags listed for [SEA]128Hz|phrinj|PVP/RP|Vanilla+ signify?
These are the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rus2 (Region code): Region code: us2; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): The server browser places this server under North America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Last seen 41 hours ago, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline right now. The seven-day average for this server is 0 players.
How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ compare with other Rust servers in the rankings?
Seven-day player hours place [SEA]128Hz|phrinj|PVP/RP|Vanilla+ at #15,341 overall, in the top 69% of ranked servers and #1,513 in North America.
Settings and map
Which settings and rules are in force on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The name [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs a game-generated procedural map: size 2,500, seed 7721094. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ hosted in?
With its NA tag [SEA]128Hz|phrinj|PVP/RP|Vanilla+ lists itself in North America; its region code is us2. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 40.160.241.203:28015 is its address.
What Rust version is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on?
The setup on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and is it online at the moment?
At the time of this update, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is down, last seen 41 hours ago. 111 of 168 hours were online in the last 7 full days, giving 66% uptime. Rust Live Stats has tracked it since 25 September 2026.
Getting on
What steps connect you to [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Enter client.connect 40.160.241.203:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
