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47,661 players on Rust servers right now 11,718 servers online 3,204 with players on 101 fresh wipes in the last three hours Gamers_Republic Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Gamers_Republic Test Server

Offline Gamers_Republic Test Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,589, the top 61% of all ranked servers.
  • The current map has been up 15d 4h, since Tuesday 13 October, 19:52 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#13,589ranktop 61%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Gamers_Republic Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,589 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
10.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
16.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Gamers_Republic Test Server?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.

How often does Gamers_Republic Test Server wipe, and at what times?

No next wipe can be predicted for Gamers_Republic Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 15 days 4 hours.

Tags and filters

Which Rust Live Stats filters and lists does Gamers_Republic Test Server show up in?

The Rust Live Stats lists that include Gamers_Republic Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Gamers_Republic Test Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Gamers_Republic Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Gamers_Republic Test Server?

Last seen 3 days 4 hours ago, Gamers_Republic Test Server is offline right now. Averaged across seven days, 0 players; the peak was 1.

How does Gamers_Republic Test Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Gamers_Republic Test Server is #13,589, placing it in the top 61% of ranked servers.

Settings and map

What settings and rules does Gamers_Republic Test Server run?

No gather rate appears in the name Gamers_Republic Test Server. The cap on a group is 50 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Gamers_Republic Test Server?

Gamers_Republic Test Server runs a game-generated procedural map: size 3,500, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

About the server

Which region is Gamers_Republic Test Server hosted in?

Nothing on Gamers_Republic Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 41.76.213.81:28025 is its address.

What version of Rust is running on Gamers_Republic Test Server?

Gamers_Republic Test Server operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Gamers_Republic Test Server, and is it online at the moment?

As of now, Gamers_Republic Test Server is offline; the last sighting was 3 days 4 hours ago. 93 of 168 hours were online in the last 7 full days, giving 55% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to Gamers_Republic Test Server?

Enter client.connect 41.76.213.81:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://gamersrepublic91.wixsite.com/gamers_republic.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts50
Group limit Teams are capped at 50.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.