The count
Live coverage · Rust server
Gamers_Republic Test Server
Offline Gamers_Republic Test Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,589, the top 61% of all ranked servers.
- The current map has been up 15d 4h, since Tuesday 13 October, 19:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Gamers_Republic Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,589 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 13 October 2026, 19:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 3 October 2026, 06:59 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 10.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 11:04 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 16.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Gamers_Republic Test Server?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
How often does Gamers_Republic Test Server wipe, and at what times?
No next wipe can be predicted for Gamers_Republic Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 15 days 4 hours.
Tags and filters
Which Rust Live Stats filters and lists does Gamers_Republic Test Server show up in?
The Rust Live Stats lists that include Gamers_Republic Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Gamers_Republic Test Server?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Gamers_Republic Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Gamers_Republic Test Server?
Last seen 3 days 4 hours ago, Gamers_Republic Test Server is offline right now. Averaged across seven days, 0 players; the peak was 1.
How does Gamers_Republic Test Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Gamers_Republic Test Server is #13,589, placing it in the top 61% of ranked servers.
Settings and map
What settings and rules does Gamers_Republic Test Server run?
No gather rate appears in the name Gamers_Republic Test Server. The cap on a group is 50 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Gamers_Republic Test Server?
Gamers_Republic Test Server runs a game-generated procedural map: size 3,500, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
About the server
Which region is Gamers_Republic Test Server hosted in?
Nothing on Gamers_Republic Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 41.76.213.81:28025 is its address.
What version of Rust is running on Gamers_Republic Test Server?
Gamers_Republic Test Server operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Gamers_Republic Test Server, and is it online at the moment?
As of now, Gamers_Republic Test Server is offline; the last sighting was 3 days 4 hours ago. 93 of 168 hours were online in the last 7 full days, giving 55% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to Gamers_Republic Test Server?
Enter client.connect 41.76.213.81:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://gamersrepublic91.wixsite.com/gamers_republic.
