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Live Rust server stats, updated every five minutes.
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36,116 players on Rust servers right now 11,615 servers online 2,895 with players on 67 fresh wipes in the last three hours TEST SERVER: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TEST SERVER

Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,675, the top 39% of all ranked servers.
  • The current map has been up 4d 14h, since Saturday 24 October, 16:05 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
17-day averagepeak 1
#8,675ranktop 39%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,675 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
32 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TEST SERVER?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does TEST SERVER wipe?

Too few wipes are recorded for TEST SERVER to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 4 days 14 hours.

Tags and filters

Where does TEST SERVER appear in Rust Live Stats lists and filters?

On Rust Live Stats, TEST SERVER is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on TEST SERVER?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list TEST SERVER publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on TEST SERVER?

TEST SERVER is not online at the moment, having last been seen 4 days 5 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does TEST SERVER hold among Rust servers?

On player hours for the past seven days, TEST SERVER sits at #8,675, inside the top 39% of ranked servers.

Settings and map

What rules does TEST SERVER enforce, and which settings does it use?

The name TEST SERVER carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on TEST SERVER?

A procedural map, generated by the game, runs on TEST SERVER.

Server facts

Which region is TEST SERVER hosted in?

Nothing on TEST SERVER states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 42.112.152.163:28015.

What Rust version is TEST SERVER on?

Rust network protocol 2635 and build 168909 on Windows is what TEST SERVER runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is TEST SERVER, and is it online at the moment?

TEST SERVER is currently offline, with its last appearance 4 days 5 hours ago. 2 of 96 hours were online in the last 4 full days, giving 2% uptime. The first sighting by Rust Live Stats was on 24 October 2026.

Getting on

What is the way to connect to TEST SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 42.112.152.163:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.