The count
Live coverage · Rust server
[WIP] Hallowner-Server
Offline [WIP] Hallowner-Server is not on the server list right now. The figures below are from when it was last seen, 25d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,011, the top 70% of all ranked servers.
- The current map has been up 25d 21h, since Saturday 3 October, 16:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [WIP] Hallowner-Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,011 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does [WIP] Hallowner-Server wipe, and at what times?
The record holds too few of [WIP] Hallowner-Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 25 days 21 hours.
Tags and filters
Where does [WIP] Hallowner-Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [WIP] Hallowner-Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for [WIP] Hallowner-Server signify?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which [WIP] Hallowner-Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is [WIP] Hallowner-Server at the moment?
[WIP] Hallowner-Server reads offline at the moment; the last sighting was 25 days 20 hours ago.
How does [WIP] Hallowner-Server compare with other Rust servers in the rankings?
On player hours for the past seven days, [WIP] Hallowner-Server sits at #16,011, inside the top 70% of ranked servers.
Settings and map
What settings and rules does [WIP] Hallowner-Server run?
The name [WIP] Hallowner-Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [WIP] Hallowner-Server?
[WIP] Hallowner-Server uses a procedural map, which the game generates.
Server details
What location is [WIP] Hallowner-Server in?
There is no region from [WIP] Hallowner-Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 42.114.18.19:28015.
What version of Rust is running on [WIP] Hallowner-Server?
[WIP] Hallowner-Server operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
Is [WIP] Hallowner-Server up now, and how steady is its uptime?
As of now, [WIP] Hallowner-Server is offline; the last sighting was 25 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto [WIP] Hallowner-Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 42.114.18.19:28015.