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Live Rust server stats, updated every five minutes.
Rust Live Stats
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34,824 players on Rust servers right now 11,604 servers online 2,902 with players on 69 fresh wipes in the last three hours Local Rust Build: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Rust Build

Offline Local Rust Build is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,905, the top 40% of all ranked servers.
  • The current map has been up 5d 20h, since Thursday 22 October, 09:28 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
17-day averagepeak 1
#8,905ranktop 40%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Rust Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,905 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
31 / 999
94 / 999
64 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 34 on average
18 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
13 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Local Rust Build?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Local Rust Build wipe?

The record holds too few of Local Rust Build's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 5 days 20 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local Rust Build show up in?

The Rust Live Stats lists that include Local Rust Build are Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Local Rust Build signify?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Local Rust Build publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Local Rust Build?

Local Rust Build reads offline at the moment; the last sighting was 4 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Local Rust Build compare with other Rust servers in the rankings?

Player hours over seven days put Local Rust Build at #8,905, in the top 40% of all ranked servers.

Map and rules

What rules does Local Rust Build enforce, and which settings does it use?

The name Local Rust Build carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Local Rust Build?

A procedural map, generated by the game, runs on Local Rust Build.

About the server

Where does Local Rust Build sit geographically?

No region is published by Local Rust Build. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 43.131.247.84:28025.

What version of Rust is running on Local Rust Build?

The setup on Local Rust Build is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is Local Rust Build up now, and how steady is its uptime?

Local Rust Build is currently offline, with its last appearance 4 days 14 hours ago. It was online for 4 of 120 hours in the last 5 full days, or 3% of the time. On 22 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Local Rust Build?

Enter client.connect 43.131.247.84:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The slot count is 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.