Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
34,137 players on Rust servers right now 11,669 servers online 2,836 with players on 86 fresh wipes in the last three hours #测试服务器: 0 players (offline) Updated every five minutes

Live coverage · EA

#测试服务器

Offline #测试服务器 is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,358, the top 69% of all ranked servers, and #500 in EA.
  • The current map has been up 10d 1h, since Monday 19 October, 02:30 UTC.
Join
vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,358ranktop 69% · #500 in EA
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on #测试服务器

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
37 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
43 / 100
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 35 on average
32 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 34 on average
17 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
16 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
16 / 88

Quick answers

from the figures on this page

Wiping

When does #测试服务器 wipe?

#测试服务器's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 10 days 1 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does #测试服务器 show up in?

The Rust Live Stats lists that include #测试服务器 are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on #测试服务器 carry?

These are the tags #测试服务器 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts16 (Group limit): Each team holds 16 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EA (East Asia): The server browser places this server under East Asia. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on #测试服务器 right now?

#测试服务器 is not online at the moment, having last been seen 4 days 23 hours ago. Across the past week the average was 0 players.

Where does #测试服务器 sit in the server rankings?

Asia places #测试服务器 at #500; overall it is #15,358, inside the top 69% of ranked servers, by seven-day player hours.

Rules and settings

Which settings and rules are in force on #测试服务器?

The name #测试服务器 carries no gather rate. The cap on a group is 16 players. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is off: Valve's anti-cheat.

Which map is live on #测试服务器?

A procedural map, generated by the game, runs on #测试服务器.

Server facts

Where does #测试服务器 sit geographically?

The EA tag on #测试服务器 lists it in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 43.199.187.145:28417.

What Rust version is #测试服务器 on?

Rust network protocol 2634 and build 167781 on Windows is what #测试服务器 runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is #测试服务器, and is it online at the moment?

#测试服务器 is currently offline, with its last appearance 4 days 23 hours ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 October 2026.

Connecting

How do you get onto #测试服务器?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 43.199.187.145:28417.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts16
Group limit Each team holds 16 at most.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

EA
East Asia The server browser places this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.