The count
LiveLive coverage · Rust server
A Rust Server
Key points
- 0 of 4 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,789, the top 26% of all ranked servers.
- The current map has been up 2d 18h, since Tuesday 27 October, 05:28 UTC.
- The next wipe is expected Tuesday 3 November at 04:31 UTC, in 4d 5h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,789 today
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4d 5h
a steady gap
Next wipe Tuesday 3 November, 04:31 UTC, in 4d 5h. Every 7 days · medium confidence
Coming wipes
- 4d 5hTue 3 Nov, 04:31 UTC
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 11d 4hTue 10 Nov, 04:16 UTC
- 18d 4hTue 17 Nov, 04:02 UTC
- 25d 4hTue 24 Nov, 03:47 UTC
- 32d 4hTue 1 Dec, 03:32 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 39d 3hTue 8 Dec, 03:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Tuesday 27 October 2026, 04:46 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 19 October 2026, 12:07 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 7.7 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 13 October 2026, 08:20 UTC
- Peak
- 2
- Crowd
- halved by day 4
- Lasted
- 6.2 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 6 October 2026, 08:34 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 14:31 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 5.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on A Rust Server?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 32 hours after it. In 25% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 4.
On what timetable does A Rust Server wipe?
Wipes on A Rust Server have come around every 6.6 days in recent times. Expect the next wipe on Tuesday 3 November at 04:31 UTC. This world dates from 2 days 18 hours.
Tags and filters
Which Rust Live Stats filters and lists does A Rust Server show up in?
These are the Rust Live Stats lists A Rust Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on A Rust Server carry?
gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list A Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on A Rust Server right now?
Live now: 0 players on A Rust Server, out of 4 slots. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 12:00 UTC, at 2 players on average.
What position does A Rust Server hold among Rust servers?
On player hours for the past seven days, A Rust Server sits at #5,789, inside the top 26% of ranked servers.
Map and rules
Which settings and rules are in force on A Rust Server?
No gather rate appears in the name A Rust Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on A Rust Server?
A Rust Server runs a game-generated procedural map: size 3,750, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
Where does A Rust Server sit geographically?
Nothing on A Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 43.249.194.92:10675.
Is performance on A Rust Server steady?
Server fps averaged 67 over the last 48 hours, with a low of 43. It supported up to 94,221 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,229 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is A Rust Server on?
A Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Rust Server stay online, and is it up right now?
Right now A Rust Server is online. The uptime it reports puts the last restart at about 32 hours ago. It was online for 128 of 168 hours in the last 7 full days, or 76% of the time. Rust Live Stats has tracked it since 24 September 2026.
How to join
How do you get onto A Rust Server?
Enter client.connect 43.249.194.92:10675 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.