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67,310 players on Rust servers right now 11,773 servers online 3,523 with players on 192 fresh wipes in the last three hours Rust Progression - Local Hub: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Progression - Local Hub

Offline Rust Progression - Local Hub is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,882, the top 61% of all ranked servers.
  • The current map has been up 25d 11h, since Sunday 4 October, 01:13 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,882ranktop 61%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Progression - Local Hub

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,882 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Rust Progression - Local Hub wipe, and at what times?

The record holds too few of Rust Progression - Local Hub's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does Rust Progression - Local Hub show up in?

These are the Rust Live Stats lists Rust Progression - Local Hub fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Rust Progression - Local Hub carry?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Rust Progression - Local Hub publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Rust Progression - Local Hub?

Rust Progression - Local Hub reads offline at the moment; the last sighting was 25 days 9 hours ago.

How does Rust Progression - Local Hub compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rust Progression - Local Hub is #13,882, placing it in the top 61% of ranked servers.

Rules and settings

What settings and rules does Rust Progression - Local Hub run?

No gather rate appears in the name Rust Progression - Local Hub. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on Rust Progression - Local Hub?

A procedural map, generated by the game, runs on Rust Progression - Local Hub.

About the server

Which region is Rust Progression - Local Hub hosted in?

There is no region from Rust Progression - Local Hub. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 43.252.113.156:28025.

What version of Rust is running on Rust Progression - Local Hub?

Rust network protocol 2634 and build 166652 on Windows is what Rust Progression - Local Hub runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Rust Progression - Local Hub up now, and how steady is its uptime?

As of now, Rust Progression - Local Hub is offline; the last sighting was 25 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Rust Progression - Local Hub?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 43.252.113.156:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.