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43,200 players on Rust servers right now 11,655 servers online 2,897 with players on 105 fresh wipes in the last three hours IKS[211 Devblog]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

IKS[211 Devblog]

Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,919, the top 60% of all ranked servers.
  • The current map has been up 17d 5h, since Monday 12 October, 21:51 UTC.
Join
modded

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#12,919ranktop 60%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on IKS[211 Devblog]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,919 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
20 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
5 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
23 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
96 / 200

Quick answers

from the figures on this page

Wiping

When does IKS[211 Devblog] wipe?

IKS[211 Devblog]'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 17 days 5 hours.

Tags and filters

Where does IKS[211 Devblog] appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists IKS[211 Devblog] fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded.

How should you read the tags on IKS[211 Devblog]?

mp10 (Max players): 10 slots are available; v2164 (Protocol): Join only if your game is on protocol 2164; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded: plugins or changed settings alter the game; hb68d7370 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list IKS[211 Devblog] publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is IKS[211 Devblog] at the moment?

Last seen 15 days 8 hours ago, IKS[211 Devblog] is offline right now.

Where does IKS[211 Devblog] sit in the server rankings?

On player hours for the past seven days, IKS[211 Devblog] sits at #12,919, inside the top 60% of ranked servers.

Map and rules

What rules does IKS[211 Devblog] enforce, and which settings does it use?

Nothing in the name of IKS[211 Devblog] states a gather rate. Group limits are not published. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is off.

Server facts

What location is IKS[211 Devblog] in?

There is no region from IKS[211 Devblog]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 45.13.186.161:27015.

What version of Rust is running on IKS[211 Devblog]?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Steam updates it for you, but your game needs the same protocol to join.

Does IKS[211 Devblog] stay online, and is it up right now?

As of now, IKS[211 Devblog] is offline; the last sighting was 15 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 October 2026.

How to join

What steps connect you to IKS[211 Devblog]?

Enter client.connect 45.13.186.161:27015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are available.
v2164
Protocol Join only if your game is on protocol 2164.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Modded: plugins or changed settings alter the game.

Other

hb68d7370
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.
stok
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.