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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 69 fresh wipes in the last three hours STALKER PvE: 0 players (offline) Updated every five minutes

Live coverage · Rust server

STALKER PvE

Offline STALKER PvE is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #6,764, the top 30% of all ranked servers.
  • The current map has been up 26d 12h, since Friday 2 October, 06:28 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 1
#6,764ranktop 30%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on STALKER PvE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,764 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct21 Oct25 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on STALKER PvE?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 14 hours in.

When does STALKER PvE wipe?

Too few wipes are recorded for STALKER PvE to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 12 hours have passed since this world was generated.

Tags and categories

Where does STALKER PvE appear in Rust Live Stats lists and filters?

On Rust Live Stats, STALKER PvE is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for STALKER PvE signify?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list STALKER PvE publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is STALKER PvE at the moment?

STALKER PvE reads offline at the moment; the last sighting was 5 days ago. Averaged across seven days, 1 players; the peak was 1.

Where does STALKER PvE sit in the server rankings?

Player hours over seven days put STALKER PvE at #6,764, in the top 30% of all ranked servers.

Rules and settings

Which settings and rules are in force on STALKER PvE?

The name STALKER PvE carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

About the server

Which region is STALKER PvE hosted in?

No region is published by STALKER PvE. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 45.134.12.244:28015 is its address.

What version of Rust is running on STALKER PvE?

STALKER PvE operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is STALKER PvE, and is it online at the moment?

STALKER PvE is currently offline, with its last appearance 5 days ago. 28 of 168 hours were online in the last 7 full days, giving 17% uptime. Rust Live Stats has tracked it since 1 October 2026.

Getting on

What is the way to connect to STALKER PvE?

Enter client.connect 45.134.12.244:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.