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34,939 players on Rust servers right now 11,686 servers online 2,865 with players on 97 fresh wipes in the last three hours Mayhem Survival Network: 0 players on now Updated every five minutes

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Mayhem Survival Network

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,358, the top 69% of all ranked servers.
  • The current map has been up 12d 4h, since Friday 16 October, 22:19 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,358ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Mayhem Survival Network

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
23 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Mayhem Survival Network?

The average peak across its recent wipes is 2 players. 25 hours after the latest wipe, the crowd reached its peak.

When does Mayhem Survival Network wipe?

The record holds too few of Mayhem Survival Network's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 12 days 4 hours.

Tags and categories

Who is in charge of Mayhem Survival Network?

A mayhem-gaming.com hostname is published by Mayhem Survival Network and by 1 other server we track, so expect the same operator behind them.

Where does Mayhem Survival Network appear in Rust Live Stats lists and filters?

On Rust Live Stats, Mayhem Survival Network is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Mayhem Survival Network carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which Mayhem Survival Network publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Mayhem Survival Network at the moment?

0 of Mayhem Survival Network's 100 slots are filled right now. Averaged over seven days: 0 players.

How does Mayhem Survival Network compare with other Rust servers in the rankings?

On player hours for the past seven days, Mayhem Survival Network sits at #15,358, inside the top 69% of ranked servers.

Rules and settings

What rules does Mayhem Survival Network enforce, and which settings does it use?

The name Mayhem Survival Network carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Mayhem Survival Network?

A procedural map of 3,000 with seed 1872009449, generated by the game, runs on Mayhem Survival Network. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is Mayhem Survival Network in?

There is no region from Mayhem Survival Network. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 45.134.142.10:21091 is its address.

Is performance on Mayhem Survival Network steady?

It never went below 210 server fps in the last 48 hours, averaging 239. Entity count reached 49,681: buildings, deployables and the rest of the world. The highest memory usage was 2,170 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Mayhem Survival Network on?

The setup on Mayhem Survival Network is Rust network protocol 2634 and build 166494 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Mayhem Survival Network up now, and how steady is its uptime?

At the time of this update, Mayhem Survival Network is live. The uptime it reports puts the last restart at about 45 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 16 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Mayhem Survival Network?

Enter client.connect 45.134.142.10:21091 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://mayhem-gaming.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.