The count
Live coverage · Rust server
local
Offline local is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #14,548, the top 66% of all ranked servers.
- The current map has been up 19d 23h, since Thursday 8 October, 03:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,548 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does local wipe?
Too few wipes are recorded for local to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 19 days 23 hours.
Tags and categories
Where does local appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists local fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on local carry?
These are the tags local makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is local at the moment?
local reads offline at the moment; the last sighting was 19 days 15 hours ago.
Where does local sit in the server rankings?
Ranked by seven-day player hours, local is #14,548, placing it in the top 66% of ranked servers.
Map and rules
What settings and rules does local run?
No gather rate appears in the name local. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Which map is in use on local?
The map on local is procedural, made by the game itself.
Server details
Which region is local hosted in?
No region is published by local. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 45.134.79.90:28015.
What Rust version is local on?
The setup on local is Rust network protocol 2634 and build 166494 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does local stay online, and is it up right now?
At the time of this update, local is down, last seen 19 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 8 October 2026.
Connecting
What steps connect you to local?
Enter client.connect 45.134.79.90:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.