The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,159, the top 59% of all ranked servers.
- The current map has been up 3d 2h, since Sunday 25 October, 15:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,159 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 15:58 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 13:25 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 7.1 days
- Players before
- 1
Wipe
Wipe peaks at 0 players
Saturday 3 October 2026, 18:07 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 14.8 days
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:11 UTC FW
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 20:05 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 20:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on ServerName?
Recent wipes on this server averaged a peak of 1 players at their busiest. 3 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does ServerName wipe?
Wipes on ServerName come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 3 days 2 hours.
Tags and filters
Which Rust Live Stats filters and lists does ServerName show up in?
The Rust Live Stats lists that include ServerName are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on ServerName carry?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list ServerName publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on ServerName right now?
ServerName is not online at the moment, having last been seen 2 days 23 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does ServerName sit in the server rankings?
On player hours for the past seven days, ServerName sits at #13,159, inside the top 59% of ranked servers.
Map and rules
What rules does ServerName enforce, and which settings does it use?
The name ServerName carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server facts
Where does ServerName sit geographically?
Nothing on ServerName states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 45.136.246.124:28015 is its address.
What Rust version is ServerName on?
The setup on ServerName is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is ServerName up now, and how steady is its uptime?
At the time of this update, ServerName is down, last seen 2 days 23 hours ago. It was online for 2 of 168 hours in the last 7 full days, or 1% of the time. On 21 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to ServerName?
Enter client.connect 45.136.246.124:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.