The count
Live coverage · Rust server
.
Offline . is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 1 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #13,772, the top 61% of all ranked servers.
- The current map has been up 22d 12h, since Monday 5 October, 09:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on .
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,772 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 5 October 2026, 09:51 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 08:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 03:32 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 30 September 2026, 04:29 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 07:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 06:42 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 00:17 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 04:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
Show 3 earlier wipes
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 06:57 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 03:26 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 03:42 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on .?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 6 hours after it.
On what timetable does . wipe?
. wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 22 days 12 hours.
Tags and categories
Where does . appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists . fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on . carry?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts20 (Group limit): Teams are capped at 20; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list . publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is . at the moment?
. is not online at the moment, having last been seen 21 days 15 hours ago.
How does . compare with other Rust servers in the rankings?
On player hours for the past seven days, . sits at #13,772, inside the top 61% of ranked servers.
Rules and settings
What rules does . enforce, and which settings does it use?
The name . carries no gather rate. Group size tops out at 20 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is . in?
No region is published by .. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 45.144.52.87:28015.
What Rust version is . on?
. operates on Windows with Rust network protocol 2634 and build 166494. Steam updates it for you, but your game needs the same protocol to join.
Does . stay online, and is it up right now?
. is currently offline, with its last appearance 21 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto .?
Enter client.connect 45.144.52.87:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.