The count
Live coverage · Rust server
Offline Multiplayer Simulation
Offline Offline Multiplayer Simulation is not on the server list right now. The figures below are from when it was last seen, 29d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,927, the top 71% of all ranked servers.
- The current map has been up 35d 18h, since Tuesday 22 September, 15:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Offline Multiplayer Simulation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,927 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Offline Multiplayer Simulation wipe?
Offline Multiplayer Simulation's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 35 days 18 hours.
Tags and filters
Where does Offline Multiplayer Simulation appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Offline Multiplayer Simulation are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Offline Multiplayer Simulation carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Offline Multiplayer Simulation publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Offline Multiplayer Simulation at the moment?
Offline Multiplayer Simulation reads offline at the moment; the last sighting was 29 days 14 hours ago.
How does Offline Multiplayer Simulation compare with other Rust servers in the rankings?
Player hours over seven days put Offline Multiplayer Simulation at #16,927, in the top 71% of all ranked servers.
Rules and settings
What settings and rules does Offline Multiplayer Simulation run?
Nothing in the name of Offline Multiplayer Simulation states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Offline Multiplayer Simulation?
A procedural map, generated by the game, runs on Offline Multiplayer Simulation.
Server details
Where does Offline Multiplayer Simulation sit geographically?
There is no region from Offline Multiplayer Simulation. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 45.159.236.8:28015.
What version of Rust is running on Offline Multiplayer Simulation?
Rust network protocol 2633 and build 165217 on Windows is what Offline Multiplayer Simulation runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Offline Multiplayer Simulation up now, and how steady is its uptime?
At the time of this update, Offline Multiplayer Simulation is down, last seen 29 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 26 September 2026.
How to join
What steps connect you to Offline Multiplayer Simulation?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.159.236.8:28015.