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54,186 players on Rust servers right now 11,674 servers online 3,387 with players on 88 fresh wipes in the last three hours Offline Multiplayer Simulation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Offline Multiplayer Simulation

Offline Offline Multiplayer Simulation is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,927, the top 71% of all ranked servers.
  • The current map has been up 35d 18h, since Tuesday 22 September, 15:26 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,927ranktop 71%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Offline Multiplayer Simulation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,927 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
158 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
110 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
47 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does Offline Multiplayer Simulation wipe?

Offline Multiplayer Simulation's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 35 days 18 hours.

Tags and filters

Where does Offline Multiplayer Simulation appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Offline Multiplayer Simulation are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Offline Multiplayer Simulation carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Offline Multiplayer Simulation publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Offline Multiplayer Simulation at the moment?

Offline Multiplayer Simulation reads offline at the moment; the last sighting was 29 days 14 hours ago.

How does Offline Multiplayer Simulation compare with other Rust servers in the rankings?

Player hours over seven days put Offline Multiplayer Simulation at #16,927, in the top 71% of all ranked servers.

Rules and settings

What settings and rules does Offline Multiplayer Simulation run?

Nothing in the name of Offline Multiplayer Simulation states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Offline Multiplayer Simulation?

A procedural map, generated by the game, runs on Offline Multiplayer Simulation.

Server details

Where does Offline Multiplayer Simulation sit geographically?

There is no region from Offline Multiplayer Simulation. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 45.159.236.8:28015.

What version of Rust is running on Offline Multiplayer Simulation?

Rust network protocol 2633 and build 165217 on Windows is what Offline Multiplayer Simulation runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Offline Multiplayer Simulation up now, and how steady is its uptime?

At the time of this update, Offline Multiplayer Simulation is down, last seen 29 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 26 September 2026.

How to join

What steps connect you to Offline Multiplayer Simulation?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.159.236.8:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.