The count
Live coverage · Rust server
SpyExpeditions Development Server
Offline SpyExpeditions Development Server is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,349.
- The current map has been up 56d 7h, since Thursday 3 September, 21:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SpyExpeditions Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,349 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does SpyExpeditions Development Server wipe?
SpyExpeditions Development Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 56 days 7 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does SpyExpeditions Development Server show up in?
These are the Rust Live Stats lists SpyExpeditions Development Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on SpyExpeditions Development Server carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which SpyExpeditions Development Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on SpyExpeditions Development Server right now?
SpyExpeditions Development Server is not online at the moment, having last been seen 43 days 21 hours ago.
Where does SpyExpeditions Development Server sit in the server rankings?
On player hours for the past seven days, SpyExpeditions Development Server sits at #13,349, inside the top – of ranked servers.
Map and rules
What settings and rules does SpyExpeditions Development Server run?
The name SpyExpeditions Development Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on SpyExpeditions Development Server?
A procedural map, generated by the game, runs on SpyExpeditions Development Server.
About the server
Which region is SpyExpeditions Development Server hosted in?
There is no region from SpyExpeditions Development Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 45.175.114.190:28015.
What version of Rust is running on SpyExpeditions Development Server?
Rust network protocol 2633 and build 162929 on Windows is what SpyExpeditions Development Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is SpyExpeditions Development Server, and is it online at the moment?
At the time of this update, SpyExpeditions Development Server is down, last seen 43 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 September 2026.
Getting on
What steps connect you to SpyExpeditions Development Server?
Enter client.connect 45.175.114.190:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.