The count
Live coverage · Rust server
SpyExpeditions Development Server
Offline SpyExpeditions Development Server is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,415.
- The current map has been up 55d 1h, since Thursday 3 September, 21:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SpyExpeditions Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,415 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does SpyExpeditions Development Server wipe?
Too few wipes are recorded for SpyExpeditions Development Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 55 days 1 hours.
Lists and tags
Where does SpyExpeditions Development Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, SpyExpeditions Development Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for SpyExpeditions Development Server signify?
These are the tags SpyExpeditions Development Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on SpyExpeditions Development Server right now?
Last seen 40 days 16 hours ago, SpyExpeditions Development Server is offline right now.
Where does SpyExpeditions Development Server sit in the server rankings?
Player hours over seven days put SpyExpeditions Development Server at #15,415, in the top – of all ranked servers.
Map and rules
What rules does SpyExpeditions Development Server enforce, and which settings does it use?
No gather rate appears in the name SpyExpeditions Development Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on SpyExpeditions Development Server?
A procedural map, generated by the game, runs on SpyExpeditions Development Server.
About the server
What location is SpyExpeditions Development Server in?
Nothing on SpyExpeditions Development Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 45.175.115.201:28015.
What version of Rust is running on SpyExpeditions Development Server?
The setup on SpyExpeditions Development Server is Rust network protocol 2633 and build 162929 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is SpyExpeditions Development Server, and is it online at the moment?
SpyExpeditions Development Server is currently offline, with its last appearance 40 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 16 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto SpyExpeditions Development Server?
Enter client.connect 45.175.115.201:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.