The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #7,761, the top 35% of all ranked servers.
- The current map has been up 4d 13h, since Friday 23 October, 15:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,761 today
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 15:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 20:34 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 18:53 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 6.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on TestServer?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does TestServer wipe?
Wipes on TestServer come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 4 days 13 hours have passed since this world was generated.
Tags and filters
Where does TestServer appear in Rust Live Stats lists and filters?
On Rust Live Stats, TestServer is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on TestServer carry?
These are the tags TestServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on TestServer right now?
TestServer reads offline at the moment; the last sighting was 4 days 12 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does TestServer sit in the server rankings?
On player hours for the past seven days, TestServer sits at #7,761, inside the top 35% of ranked servers.
Settings and map
What settings and rules does TestServer run?
Nothing in the name of TestServer states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on TestServer?
A procedural map, generated by the game, runs on TestServer.
About the server
Which region is TestServer hosted in?
Nothing on TestServer states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 45.178.2.186:28015.
What version of Rust is running on TestServer?
TestServer operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is TestServer, and is it online at the moment?
At the time of this update, TestServer is down, last seen 4 days 12 hours ago. It was online for 14 of 168 hours in the last 7 full days, or 8% of the time. The first sighting by Rust Live Stats was on 12 October 2026.
Connecting
What is the way to connect to TestServer?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.178.2.186:28015.