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94,650 players on Rust servers right now 11,876 servers online 4,085 with players on 162 fresh wipes in the last three hours RaidLabs Development: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RaidLabs Development

Offline RaidLabs Development is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,605, the top 62% of all ranked servers.
  • The current map has been up 9d 18h, since Sunday 18 October, 01:01 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
07-day averagepeak –
#13,605ranktop 62%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RaidLabs Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,605 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
191 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
65 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on RaidLabs Development?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does RaidLabs Development wipe, and at what times?

The record holds too few of RaidLabs Development's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 9 days 18 hours.

Tags and categories

Which Rust Live Stats filters and lists does RaidLabs Development show up in?

The Rust Live Stats lists that include RaidLabs Development are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RaidLabs Development?

These are the tags RaidLabs Development makes public: gmvanilla (Game mode): Survival in the vanilla style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on RaidLabs Development right now?

Last seen 9 days 17 hours ago, RaidLabs Development is offline right now.

How does RaidLabs Development compare with other Rust servers in the rankings?

Player hours over seven days put RaidLabs Development at #13,605, in the top 62% of all ranked servers.

Map and rules

What settings and rules does RaidLabs Development run?

The name RaidLabs Development carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Server details

Which region is RaidLabs Development hosted in?

Nothing on RaidLabs Development states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 45.28.150.181:28015.

What version of Rust is running on RaidLabs Development?

Rust network protocol 2634 and build 167584 on Windows is what RaidLabs Development runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RaidLabs Development, and is it online at the moment?

At the time of this update, RaidLabs Development is down, last seen 9 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 October 2026.

Connecting

What is the way to connect to RaidLabs Development?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.28.150.181:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Survival in the vanilla style.
mp20
Max players The slot count is 20.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.