The count
Live coverage · Rust server
RaidLabs Development
Offline RaidLabs Development is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 1 of 20 players are on at the last check, 5% full.
- Over the last seven days it averages 0 players.
- It ranks #13,605, the top 62% of all ranked servers.
- The current map has been up 9d 18h, since Sunday 18 October, 01:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RaidLabs Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,605 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 18 October 2026, 01:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on RaidLabs Development?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
How often does RaidLabs Development wipe, and at what times?
The record holds too few of RaidLabs Development's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 9 days 18 hours.
Tags and categories
Which Rust Live Stats filters and lists does RaidLabs Development show up in?
The Rust Live Stats lists that include RaidLabs Development are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RaidLabs Development?
These are the tags RaidLabs Development makes public: gmvanilla (Game mode): Survival in the vanilla style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on RaidLabs Development right now?
Last seen 9 days 17 hours ago, RaidLabs Development is offline right now.
How does RaidLabs Development compare with other Rust servers in the rankings?
Player hours over seven days put RaidLabs Development at #13,605, in the top 62% of all ranked servers.
Map and rules
What settings and rules does RaidLabs Development run?
The name RaidLabs Development carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Server details
Which region is RaidLabs Development hosted in?
Nothing on RaidLabs Development states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 45.28.150.181:28015.
What version of Rust is running on RaidLabs Development?
Rust network protocol 2634 and build 167584 on Windows is what RaidLabs Development runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RaidLabs Development, and is it online at the moment?
At the time of this update, RaidLabs Development is down, last seen 9 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 October 2026.
Connecting
What is the way to connect to RaidLabs Development?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.28.150.181:28015.