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53,558 players on Rust servers right now 11,668 servers online 3,336 with players on 86 fresh wipes in the last three hours Wicked Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Wicked Dev

Offline Wicked Dev is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #10,500, the top 47% of all ranked servers.
  • The current map has been up 14d 12h, since Tuesday 13 October, 20:56 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak 2
#10,500ranktop 47%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Wicked Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,500 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.1 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.2 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.4 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.4 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
109 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
44 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Wicked Dev?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 18 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

On what timetable does Wicked Dev wipe?

No next wipe can be predicted for Wicked Dev, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 14 days 12 hours.

Lists and tags

Which Rust Live Stats filters and lists does Wicked Dev show up in?

These are the Rust Live Stats lists Wicked Dev fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Wicked Dev carry?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts32 (Group limit): Teams are capped at 32; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Wicked Dev publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Wicked Dev right now?

Wicked Dev reads offline at the moment; the last sighting was 5 days 16 hours ago. The seven-day average is 0 players, with a peak of 2.

Where does Wicked Dev sit in the server rankings?

Player hours over seven days put Wicked Dev at #10,500, in the top 47% of all ranked servers.

Map and rules

What settings and rules does Wicked Dev run?

No gather rate appears in the name Wicked Dev. The cap on a group is 32 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Which map is live on Wicked Dev?

Size 2,000, seed 2000: that is the procedural map the game generates for Wicked Dev. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is Wicked Dev hosted in?

No region is published by Wicked Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 45.43.163.69:28021 is its address.

What Rust version is Wicked Dev on?

Wicked Dev operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Does Wicked Dev stay online, and is it up right now?

As of now, Wicked Dev is offline; the last sighting was 5 days 16 hours ago. It was online for 42 of 168 hours in the last 7 full days, or 25% of the time. Rust Live Stats has tracked it since 20 September 2026.

How to join

What is the way to connect to Wicked Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.43.163.69:28021. You can find its website at https://wickedrust.net/.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slots: 500.
ts32
Group limit Teams are capped at 32.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.