The count
Live coverage · Rust server
localdev
Offline localdev is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,082, the top 60% of all ranked servers.
- The current map has been up 11d 23h, since Friday 16 October, 00:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on localdev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,082 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does localdev wipe?
The record holds too few of localdev's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 23 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does localdev show up in?
On Rust Live Stats, localdev is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for localdev signify?
These are the tags localdev makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on localdev?
localdev is not online at the moment, having last been seen 9 days 17 hours ago.
How does localdev compare with other Rust servers in the rankings?
Ranked by seven-day player hours, localdev is #13,082, placing it in the top 60% of ranked servers.
Settings and map
What rules does localdev enforce, and which settings does it use?
Nothing in the name of localdev states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on localdev?
A procedural map, generated by the game, runs on localdev.
Server details
What location is localdev in?
No region is published by localdev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 45.48.132.9:28015.
What Rust version is localdev on?
localdev operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does localdev stay online, and is it up right now?
As of now, localdev is offline; the last sighting was 9 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.
How to join
How do you get onto localdev?
Enter client.connect 45.48.132.9:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.