The count
LiveLive coverage · Rust server
NoNameServer
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players.
- It ranks #15,344, the top 69% of all ranked servers.
- The current map has been up 18d 14h, since Saturday 10 October, 09:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on NoNameServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,344 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 10 October 2026, 09:11 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on NoNameServer?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
On what timetable does NoNameServer wipe?
NoNameServer's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 18 days 14 hours.
Lists and tags
Where does NoNameServer appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include NoNameServer are Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on NoNameServer?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which NoNameServer publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is NoNameServer at the moment?
At this moment, NoNameServer shows 0 players. Averaged over seven days: 0 players.
Where does NoNameServer sit in the server rankings?
On player hours for the past seven days, NoNameServer sits at #15,344, inside the top 69% of ranked servers.
Settings and map
What settings and rules does NoNameServer run?
Nothing in the name of NoNameServer states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on NoNameServer?
Size 1,000, seed 1234: that is the procedural map the game generates for NoNameServer. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is NoNameServer hosted in?
No region is published by NoNameServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 45.61.173.40:28015.
Is performance on NoNameServer steady?
The average server fps was 236 over the last 48 hours; the lowest was 224. Entity count reached 2,997: buildings, deployables and the rest of the world. The highest memory usage was 1,443 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is NoNameServer on?
The setup on NoNameServer is Rust network protocol 2634 and build 167398 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is NoNameServer, and is it online at the moment?
Right now NoNameServer is online. The uptime it reports puts the last restart at about 18 days 12 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto NoNameServer?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.61.173.40:28015.